4.13.2006

hobblin hobgoblins

We finished up Wingclipper's Revenge last night. The duo of Ali G(gestalt fighter/scout) and I can never remember Nick's character's name (gestalt spellthief/aranea [monsterclass]) started off by breaking all of the parameters of the adventure and pretty much just walking up to the hobgoblin army under the guise of trading off some cold iron. The end result was the aranea tied, blindfolded, gagged, and escorted to the hobby base camp, with Ali G surprisingly going stealthy despite wearing scale mail. Unfortunately, a combination of not knowing all of the facts and a series of bad bluff rolls left Wingclipper seeing right through Nick's lies and the duo fleeing as fast as possible, but not without whooping Wingclipper's 2nd in command, his animal companion, and a couple of his hobby guards. Oh yeah, and Nick got knocked out by a very solid crocodile tail slap. Guess now he knows that there's two business ends to a big fucking lizard.

After recovering a bit, the duo opted for special forces tactics and started ambushing the hobgoblin patrols while they were out searching for searching for the characters. In about two days work, they'd pretty much slaughtered most of the force and opted for an attack on Wingclipper again before the force could regroup and take a more defensive task or get reinforcements. They assaulted Wingclipper's hold. Stealth mode brought em with no encounters (and a bit of clock management, since Nick was well beyond tired).

The aranea used his climbing skills to get a solid jump on Wingclipper, landing a pretty solid blow, but just as Ali G was able to enter the fray from below, spidey got knocked out again. Definitely not a combat character, this one. Ali's expanded crit range with the falchion he uses saved a whole lot of ass, and he managed to decapitate Wingclipper as the ranger realized his quest had failed. Of course, the satyr needed some evidence back and just attacked Ali, but he somehow managed to tough it out against the goat man enough that Banba opted for buying the evidence back rather than outright slaughter.

For anyone that knows the adventure, a lot of shit went differently. At the point the duo fled the scene and opted for a stealth approach, I pretty much threw the adventure out the window and winged it from there. Since they pretty consistantly rolled 25+ on survival and hide checks we free-balled a lot of stuff. Made for a pretty fun game and I think the amount of neck shots, chest ripping, decapitations, and flat out cutting dudes in half gave both characters a chance to shine and got everybody's combat fix in. I hope the players had as much fun as I did.

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